Closure, also known as a closure, is a software engineering term for a set of programming functions and variables that remain available after a defined context such as a block, loop, or subroutine is exited. It is a type of stack-based memory management in which local variables remain accessible after a code block or loop is finished executing and the stack frame (the temporary memory created for the code block and variables) is destroyed. Closures are primarily used in functional programming languages, but are also present in most languages with object-oriented designs.
A closure can provide access to data necessary for a specific operation without the need to expose the data to the whole program outside of the code block or loop. This helps avoid accidental changes to data and other risks involved with global variables due to multiple access points. By encapsulating data or variables in a closure, a programmer can create persistent data structures that need to maintain a state without tying them to a global structure.
Closures can also be used as a way of creating functions, such as by creating a function in a function, or returning a function from another function. This gives the ability to write functions that can be customized to a particular set of data, creating functions that are more effective and efficient. Closures can also be used to extend the capabilities of existing functions by creating an additional layer of functionality.
Closures can be used to build more complex functions as needed, often called “higher-order functions”. This allows for abstraction and reuse of functionalities, as well as providing a way to save complex information in named contexts.
Overall, closures offer a powerful and versatile way of organizing data and programming code which can be used to improve the efficiency and security of a program.